<TruckAddon IsChassisFullOcclusion="true">
	<TruckData FuelCapacity="90" RepairsCapacity="150">
		<LimitedFluid
			Center="(0.413; 1.556; 0.22)"
			SizeX="0.283"
			SizeY="0.42"
			SizeZ="0.581"
			Type="Box"
		/>
	</TruckData>
	<RepairsHide>
		<XMC HideThreshold="0.0" Name="repairs_hide" />
	</RepairsHide>
	<PhysicsModel Mesh="trucks/zil157_log_platform">
		<Body ImpactType="Truck" Mass="800">
			<Constraint Type="Fixed" />
			<Body
				ModelFrame="BoneFork_cdt"
				Friction="2.0"
				ImpactType="Truck"
				Mass="100"
			>
				<Body
					ModelFrame="BoneLeftFork_cdt"
					CenterOfMassOffset="(0; -0.8; 0)"
					ImpactType="Truck"
					Mass="50"
				>
					<Constraint
						AxisLocal="(-1;0;0)"
						MinLimit="-1"
						MaxLimit="10"
						Type="Hinge"
					>
						<Motor Damping="200" Spring="4000" Type="Spring" />
					</Constraint>
				</Body>
				<Body
					ModelFrame="BoneRightFork_cdt"
					CenterOfMassOffset="(0; -0.8; 0)"
					ImpactType="Truck"
					Mass="50"
				>
					<Constraint
						AxisLocal="(1;0;0)"
						MinLimit="-1"
						MaxLimit="10"
						Type="Hinge"
					>
						<Motor Damping="200" Spring="4000" Type="Spring" />
					</Constraint>
				</Body>
				<Constraint
					AxisLocal="(0;1;0)"
					MinLimit="-120"
					MaxLimit="120"
					Type="Hinge"
				>
					<Motor Damping="500" Spring="1000" Type="Spring" />
				</Constraint>
			</Body>
			<Body
				AngularDamping="1"
				Collisions="None"
				Mass="30"
				ModelFrame="b1"
			>
				<Constraint ConeMax="0" TwistAxisLocal="(0;1;0)" Type="Ragdoll" />
			</Body>
		</Body>
	</PhysicsModel>
	<GameData>
		<LoadArea Min="(-3.495; 1.35; -1.12)" Max="(-0.66; 2.4; 1.12)" Type="LongLogs" />
		<InstallSocket Type="zil157_platform" />
	</GameData>
	<FuelMass>
		<Body Mass="100" />
	</FuelMass>
</TruckAddon>
