<TruckAddon IsChassisFullOcclusion="true">
<TruckData RepairsCapacity="100" />
	<PhysicsModel Mesh="trucks/zil_130_carriage_tent_1">
		<Body ImpactType="Truck" Mass="400">
			<Constraint Type="Fixed" />
			<Body ImpactType="Truck" Mass="400" ModelFrame="BoneA_cdt">
				<Constraint
					AxisLocal="(1; 0; 1)"
					MinLimit="-0.25"
					MaxLimit="0.25"
					Type="Prismatic"
				>
					<Motor Damping="1000" Spring="34000" Type="Spring" />
				</Constraint>
			</Body>
			<Body ImpactType="Truck" Mass="100" ModelFrame="BoneRight_cdt">
				<Constraint
					AxisLocal="(1; 0; 0)"
					MinLimit="-20"
					MaxLimit="20"
					Type="Hinge"
				>
					<Motor Damping="100" Spring="2000" Type="Spring" />
				</Constraint>
			</Body>
			<Body
				Collisions="None"
				ImpactType="Truck"
				Mass="20"
				ModelFrame="BoneBack_cdt"
			>
				<Constraint
					AxisLocal="(0; 0; 1)"
					MinLimit="0"
					MaxLimit="20"
					Type="Hinge"
				>
					<Motor Damping="2" Spring="0" Type="Spring" />
				</Constraint>
			</Body>
			<Body
				AngularDamping="3.0"
				Mass="10"
				ModelFrame="BoneBrL_cdt"
			>
				<Constraint
					AxisLocal="(0.0; 0.0; 1.0)"
						MinLimit="-45"
						MaxLimit="5"
						Type="Hinge"
				/>
			</Body>
			<Body
				AngularDamping="3.0"
				Mass="10"
				ModelFrame="BoneBrR_cdt"
			>
				<Constraint
					AxisLocal="(0.0; 0.0; 1.0)"
						MinLimit="-30"
						MaxLimit="5"
						Type="Hinge"
				/>
			</Body>
			<Body
				AngularDamping="1.0"
				Mass="10"
				ModelFrame="BoneLBrR_cdt"
			>
				<Constraint
					AxisLocal="(0.0; 0.0; 1.0)"
						MinLimit="-10"
						MaxLimit="5"
						Type="Hinge"
				/>
			</Body>
			<Body
				AngularDamping="1.0"
				Mass="10"
				ModelFrame="BoneLBrL_cdt"
			>
				<Constraint
					AxisLocal="(0.0; 0.0; 1.0)"
						MinLimit="-10"
						MaxLimit="5"
						Type="Hinge"
				/>
			</Body>
		</Body>
	</PhysicsModel>
    <ModelAttachments>
			<ReverseSignals>
			<Flare 				
			    Color="g(165; 165; 165)"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="0.3"
				SizeAtDay="0.1" 
				Pos="(-3.706; 0.987; -0.608)" 
				ParentFrame="BoneLBrR_cdt" 
				/>
			<Light 				
			    AttenEnd="2.0"
				Color="(110; 110; 110) х5"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="160" 
				Pos="(-3.850; 0.987; -0.608)" 
				ParentFrame="BoneLBrR_cdt" 
				/>
			<Flare 				
			    Color="g(165; 165; 165)"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="0.3"
				SizeAtDay="0.1" 
				Pos="(-3.706; 0.987; 0.608)" 
				ParentFrame="BoneLBrR_cdt" 
				/>
			<Light 				
			    AttenEnd="2.0"
				Color="(110; 110; 110) x5"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="160" 
				Pos="(-3.850; 0.987; 0.608)" 
				ParentFrame="BoneLBrR_cdt" 
				/>
		</ReverseSignals>
		<Ignition>
			<Flare
				Pos="(-3.688; 0.964; 0.89)"
				ParentFrame="BoneLBrL_cdt"
				Color="g(168; 42; 42) "
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="0.3"
				SizeAtDay="0.1"
			/>
			<Flare
				Pos="(-3.688; 0.964; -0.889)"
				ParentFrame="BoneLBrR_cdt"
				Color="g(168; 42; 42) "
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="0.3"
				SizeAtDay="0.1"
			/>
			<Light
				Pos="(-3.688; 0.964; 0)"
				AttenEnd="2.0"
				Color="(102; 1; 1) x 4"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="160"
			/>
		</Ignition>
		<StopSignals>
			<Flare
				Pos="(-3.688; 0.988; 0.766)"
				ParentFrame="BoneLBrL_cdt"
				Color="g(169; 0; 0)"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="0.5"
				SizeAtDay="0.2"
			/>
			<Flare
				Pos="(-3.688; 0.988; -0.766)"
				ParentFrame="BoneLBrR_cdt"
				Color="g(169; 0; 0)"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="0.5"
				SizeAtDay="0.2"
			/>
			<Light
				Pos="(-3.688; 0.988; 0)"
				AttenEnd="1.0"
				Color="(102; 0; 0) x 0.8"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="180"
			/>
		</StopSignals>
	</ModelAttachments>
	<GameData>
		<InstallSocket Type="zil_130_carriage_tent_1" ParentFrame="BoneChassis_cdt" />
	</GameData>
</TruckAddon>
