<TruckAddon IsChassisFullOcclusion="true">
	<TruckData RepairsCapacity="400" FuelCapacity="200">
	<LimitedFluid
			Center="(-1.995; 1.631; 0.754)"
			Type="Cylinder"
			LengthX="0.814"
			RadiusY="0.26"
			RadiusZ="0.26"
			AxisX="(0; 1; 0)"
		/>
			</TruckData>
	<FuelMass>
		<Body Mass="150" />
	</FuelMass>
	<PhysicsModel Mesh="trucks/zil_130_garage_parts">
		<Body
			Collisions="all"
			Friction="0.1"
			ImpactType="Truck"
			Mass="1500"
		>
			<Constraint Type="Fixed" />
		    <Body CenterOfMassOffset="(0; 0; 0)" Mass="100" ModelFrame="BoneA_cdt" >
				<Constraint
					AxisLocal="(0; 0; 1)"
					MinLimit="-4"
					MaxLimit="4"
					Type="Hinge"
				>
					<Motor Damping="80" Spring="600" Type="Spring" />
				</Constraint>
			</Body>
		    <Body CenterOfMassOffset="(0; 0; 0)" Mass="200" ModelFrame="BoneB_cdt" >
				<Constraint
					AxisLocal="(0; 0; 1)"
					MinLimit="-2"
					MaxLimit="2"
					Type="Hinge"
				>
					<Motor Damping="80" Spring="600" Type="Spring" />
				</Constraint>
			</Body>
		    <Body CenterOfMassOffset="(0; 0; 0)" Mass="300" ModelFrame="BoneC_cdt" >
				<Constraint
					AxisLocal="(0; 0; 1)"
					MinLimit="-5"
					MaxLimit="5"
					Type="Hinge"
				>
					<Motor Damping="25" Spring="9000" Type="Spring" />
				</Constraint>
			</Body>
		</Body>
	</PhysicsModel>
	<GameData GaragePoints="1">
		<RequiredAddon Types="zil_130_carriage_tent_1, zil_130_carriage_tent_2" />
		<InstallSocket Type="zil_130_garage_parts" ParentFrame="BoneChassis_cdt" />
	</GameData>
</TruckAddon>
