<TruckAddon>
	<TruckData FuelCapacity="650" RepairsCapacity="200" >
		<LimitedFluid
			Center="(1.631; 1.900; 0.481)"
			SizeX="0.7"
			SizeY="0.7"
			SizeZ="0.99"
			Type="Box"
		/>
		<LimitedFluid
			Center="(1.631; 1.900; -0.481)"
			SizeX="0.7"
			SizeY="0.7"
			SizeZ="0.99"
			Type="Box"
		/>
		<LimitedFluid
			Center="(1.68; 2.885; 0.01)"
			SizeX="0.8"
			SizeY="0.5"
			SizeZ="0.4"
			Type="Box"
		/>
	</TruckData>	
	<PhysicsModel Mesh="trucks/BB">
		<Body ImpactType="Truck" Mass="200">
			<Constraint Type="Fixed" />
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		
		<ReverseSignals>
			<Light
				Pos="(1.45;  3.81; -0.65)"
				AttenEnd="2.0"
				Color="(102; 102; 102) x 10"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="160"
			/>
			<Light
				Pos="(1.45;  3.81; 0.65)"
				AttenEnd="2.0"
				Color="(102; 102; 102) x 10"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="160"
			/>
			
			<Flare
				Pos="(1.35;  3.91; 0.0)"
				Color="g(255; 255; 255) x 0.5"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="1.2"
				SizeAtDay="0.4"
			/>
			<Flare
				Pos="(1.35;  3.91; 0.65)"
				Color="g(255; 255; 255) x 0.5"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="1.2"
				SizeAtDay="0.4"
			/>
			<Flare
				Pos="(1.35;  3.91; -0.65)"
				Color="g(255; 255; 255) x 0.5"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="1.2"
				SizeAtDay="0.4"
			/>
		</ReverseSignals>
		
	</ModelAttachments>
	<GameData>
		<InstallSocket Type="repairactros" />
	</GameData>
	<FuelMass>
		<Body Mass="1800" />
	</FuelMass>
</TruckAddon>
