<TruckAddon IsChassisFullOcclusion="true">
	<GameData>
     <InstallSocket Type="Otval_k700" Offset="(-0.0; 0.0; 0.0)"/>
	</GameData>	
  <PhysicsModel Mesh="trucks/Addons/Otval_k700">
<Body ImpactType="Truck" Mass="200" ModelFrame="BoneOpora_cdt">
			<Constraint Type="Fixed" />
			<Body ModelFrame="BoneRuka_cdt" Mass="600" ImpactType="Truck">
				<Constraint
					Name="ruka"
					Type="Hinge"
					AxisLocal="(0;0;1)"
					MinLimit="-20"
					MaxLimit="15"
				>
					<Motor Type="Position" Tau="0.1" Force="200000" />
				</Constraint>
			</Body>
		</Body>
	</PhysicsModel>
	<ControlledConstraints>
		<Constraint Id="Otval_k700" Name="ruka" ActionId="loader_lift" />
	</ControlledConstraints>
	<AutomaticIK>
		<IKBone ModelFrame="Porh4" ParentFrame="BoneOpora_cdt" >
			<IKJoint AxisLocal="(0;0;1)" Type="Hinge" />
			<IKBone
			  	AttachOffset="(0.0; 0.0; 0)"
				AttachToFrame="BoneRuka_cdt"
				ModelFrame="Cilin4"
			>
				<IKJoint AxisLocal="(1;0;0)" Type="Slider" />
			  </IKBone>
			</IKBone>
			<IKBone ModelFrame="Porh3" ParentFrame="BoneOpora_cdt" >
			  <IKJoint AxisLocal="(0;0;1)" Type="Hinge" />
			  <IKBone
			    AttachOffset="(0.0; 0.0; 0)"
				AttachToFrame="BoneRuka_cdt"
				ModelFrame="Cilin3"
			>
				<IKJoint AxisLocal="(1;0;0)" Type="Slider" />
			  </IKBone>
			</IKBone>
			<IKBone ModelFrame="Porh2" ParentFrame="BoneRuka_cdt" >
			<IKJoint AxisLocal="(0;0;1)" Type="Hinge" />
			<IKBone
			  	AttachOffset="(0.0; 0.0; 0)"
				AttachToFrame="BoneKovh_cdt"
				ModelFrame="Cilin2"
			>
				<IKJoint AxisLocal="(1;0;0)" Type="Slider" />
			  </IKBone>
			</IKBone>
			<IKBone ModelFrame="Porh1" ParentFrame="BoneRuka_cdt" >
			  <IKJoint AxisLocal="(0;0;1)" Type="Hinge" />
			  <IKBone
			    AttachOffset="(0.0; 0.0; 0)"
				AttachToFrame="BoneKovh_cdt"
				ModelFrame="Cilin1"
			>
			<IKJoint AxisLocal="(1;0;0)" Type="Slider" />
				 </IKBone>
			</IKBone>
		</AutomaticIK>
</TruckAddon>
