<_templates Include="plants" />
<PlantBrand
	_template="SmallTree"
	BreakType="SmallTree"
	LocalYOcclusionOffset="0.2"
	PlantingGroups="Bush,SmallTree"
	PlantingMinSpacing="0.8"
	PlantingOffsetY="-0.2"
>
	<PhysicsModel>
		<Body _template="BirchRoot" ModelFrame="BoneRoot_cdt">
			<Constraint _template="BirchRoot" BreakOffThreshold="2000" Cone="40">
				<PlaneConeMotor Damping="32000" Spring="30000" Type="Spring" />
			</Constraint>
			<Body _template="SmallTreeTrunk" ModelFrame="Bone1_cdt">
				<Constraint _template="SmallTreeTrunk" />
				<Body _template="BirchBranch" ModelFrame="Bone2_cdt">
					<Constraint _template="BirchBranch" />
				</Body>
				<Body _template="BirchBranch" ModelFrame="Bone3_cdt">
					<Constraint _template="BirchBranch" />
				</Body>
				<Body _template="BirchBranch" ModelFrame="Bone5_cdt">
					<Constraint _template="BirchBranch" />
				</Body>
			</Body>
		</Body>
	</PhysicsModel>
	<Occlusion Intensity="0.8" Size="(8.0; 8.0)" />
	<GameData>
		<WinchSocket Pos="(0; 1.078; 0)" ParentFrame="BoneRoot_cdt" />
	</GameData>
</PlantBrand>
