<_templates>
	<Body>
		<Ragdoll AngularDamping="0.0">
			<Constraint
				PlaneAxisLocal="(0;0;1)"
				TwistAxisLocal="(1;0;0)"
				TwistMin="-180"
				TwistMax="180"
				Type="Ragdoll"
			>
				<AllMotor
					Damping="0.6"
					ProportinalRecoveryVelocity="4"
					Tau="0.3"
					Type="Position"
				/>
			</Constraint>
		</Ragdoll>
	</Body>
</_templates>
<DriveCharacter SteeringWheelOffset="(0.36; 0.45; 0)">
	<PhysicsModel>
		<Body Collisions="None" Mass="40" ModelFrame="Pelvis">
			<Constraint
				LinearLimitsX="(0;0.25)"
				LinearLimitsY="(-0.25;0.25)"
				LinearLimitsZ="(0;0.25)"
				Type="Fixed"
			>
				<Motor Damping="1000" Spring="15000" Type="Spring" />
			</Constraint>
			<Body
				_template="Ragdoll"
				Collisions="None"
				Mass="20"
				ModelFrame="Spine"
			>
				<Constraint PlaneAxisLocal="(0;1;0)">
					<AllMotor Force="300" />
				</Constraint>
				<Body _template="Ragdoll" Mass="13" ModelFrame="Spine1">
					<Constraint PlaneAxisLocal="(0;1;0)">
						<AllMotor Force="150" />
					</Constraint>
					<Body
						_template="Ragdoll"
						Collisions="None"
						Mass="2"
						ModelFrame="Neck"
					>
						<Constraint>
							<AllMotor Force="25" />
						</Constraint>
						<Body _template="Ragdoll" Mass="4" ModelFrame="Head">
							<Constraint>
								<AllMotor Force="15" />
							</Constraint>
						</Body>
					</Body>
				</Body>
			</Body>
		</Body>
	</PhysicsModel>
	<IK>
		<IKBone ModelFrame="R_Clavicle" ParentFrame="Spine1">
			<IKJoint AxisLocal="(1;0;0)" Type="Hinge2" />
			<IKBone ModelFrame="R_UpperArm">
				<IKJoint AxisLocal="(1;0;0)" Type="Hinge2" />
				<IKBone
					AttachOffset="(0.218; 0; 0)"
					AttachToFrame="R_Hand"
					ModelFrame="R_Forearm"
				>
					<IKJoint AxisLocal="(1;0;0)" Type="Hinge2" />
				</IKBone>
			</IKBone>
		</IKBone>
		<IKBone ModelFrame="L_Clavicle" ParentFrame="Spine1">
			<IKJoint AxisLocal="(1;0;0)" Type="Hinge2" />
			<IKBone ModelFrame="L_UpperArm">
				<IKJoint AxisLocal="(1;0;0)" Type="Hinge2" />
				<IKBone
					AttachOffset="(0.218; 0; 0)"
					AttachToFrame="L_Hand"
					ModelFrame="L_Forearm"
				>
					<IKJoint AxisLocal="(1;0;0)" Type="Hinge2" />
				</IKBone>
			</IKBone>
		</IKBone>
		<IKBone ModelFrame="L_Thigh" ParentFrame="Pelvis">
			<IKJoint AxisLocal="(1;0;0)" Type="Hinge2" />
			<IKBone
				AttachOffset="(0.398; 0; 0)"
				AttachToFrame="L_Foot"
				ModelFrame="L_Calf"
			>
				<IKJoint AxisLocal="(1;0;0)" Type="Hinge2" />
			</IKBone>
		</IKBone>
		<IKBone ModelFrame="R_Thigh" ParentFrame="Pelvis">
			<IKJoint AxisLocal="(1;0;0)" Type="Hinge2" />
			<IKBone
				AttachOffset="(0.398; 0; 0)"
				AttachToFrame="R_Foot"
				ModelFrame="R_Calf"
			>
				<IKJoint AxisLocal="(1;0;0)" Type="Hinge2" />
			</IKBone>
		</IKBone>
	</IK>
	<AnimationTrack Name="idle_loop">
		<EnableIK FrameBegin="0" FrameEnd="69" Type="LHand" />
		<EnableIK FrameBegin="0" FrameEnd="69" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="steer_left_loop">
		<EnableIK FrameBegin="0" FrameEnd="13" Type="LHand" />
		<EnableIK FrameBegin="25" FrameEnd="38" Type="LHand" />
		<EnableIK FrameBegin="50" FrameEnd="50" Type="LHand" />
		<EnableIK FrameBegin="0" FrameEnd="4" Type="RHand" />
		<EnableIK FrameBegin="12" FrameEnd="29" Type="RHand" />
		<EnableIK FrameBegin="37" FrameEnd="50" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="steer_right_loop">
		<EnableIK FrameBegin="0" FrameEnd="5" Type="LHand" />
		<EnableIK FrameBegin="12" FrameEnd="29" Type="LHand" />
		<EnableIK FrameBegin="36" FrameEnd="48" Type="LHand" />
		<EnableIK FrameBegin="0" FrameEnd="12" Type="RHand" />
		<EnableIK FrameBegin="24" FrameEnd="37" Type="RHand" />
		<EnableIK FrameBegin="48" FrameEnd="48" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="gear_next">
		<EnableIK FrameBegin="0" FrameEnd="36" Type="LHand" />
		<EnableIK FrameBegin="7" FrameEnd="22" Type="RHand" />
		<EnableIK FrameBegin="33" FrameEnd="36" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="gear_prev">
		<EnableIK FrameBegin="0" FrameEnd="41" Type="LHand" />
		<EnableIK FrameBegin="7" FrameEnd="34" Type="RHand" />
		<EnableIK FrameBegin="41" FrameEnd="41" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="handbrake">
		<EnableIK FrameBegin="0" FrameEnd="34" Type="LHand" />
		<EnableIK FrameBegin="7" FrameEnd="21" Type="RHand" />
		<EnableIK FrameBegin="34" FrameEnd="34" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="idle_move0">
		<EnableIK FrameBegin="0" FrameEnd="123" Type="LHand" />
		<EnableIK FrameBegin="11" FrameEnd="101" Type="RHand" />
		<EnableIK FrameBegin="123" FrameEnd="123" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="idle_move1">
		<EnableIK FrameBegin="44" FrameEnd="55" Type="LHand" />
		<EnableIK FrameBegin="0" FrameEnd="55" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="idle_move2">
		<EnableIK FrameBegin="0" FrameEnd="121" Type="LHand" />
		<EnableIK FrameBegin="19" FrameEnd="104" Type="RHand" />
		<EnableIK FrameBegin="121" FrameEnd="121" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="idle_move3">
		<EnableIK FrameBegin="0" FrameEnd="32" Type="LHand" />
		<EnableIK FrameBegin="32" FrameEnd="32" Type="RHand" />
		<EnableIK FrameBegin="0" FrameEnd="32" Type="DisableLookAt" />
	</AnimationTrack>
	<AnimationTrack Name="idle_move4">
		<EnableIK FrameBegin="0" FrameEnd="43" Type="LHand" />
		<EnableIK FrameBegin="0" FrameEnd="43" Type="DisableLookAt" />
	</AnimationTrack>
	<AnimationTrack Name="hide">
		<EnableIK FrameBegin="0" FrameEnd="32" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="unhide">
		<EnableIK FrameBegin="23" FrameEnd="36" Type="LHand" />
		<EnableIK FrameBegin="0" FrameEnd="36" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="honk">
		<EnableIK FrameBegin="0" FrameEnd="37" Type="LHand" />
		<EnableIK FrameBegin="0" FrameEnd="37" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="look_left">
		<EnableIK FrameBegin="0" FrameEnd="15" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="look_left_rev">
		<EnableIK FrameBegin="16" FrameEnd="31" Type="LHand" />
		<EnableIK FrameBegin="0" FrameEnd="31" Type="RHand" />
	</AnimationTrack>
	<AnimationTrack Name="look_right">
		<EnableIK FrameBegin="0" FrameEnd="21" Type="LHand" />
	</AnimationTrack>
	<AnimationTrack Name="look_right_rev">
		<EnableIK FrameBegin="0" FrameEnd="31" Type="LHand" />
		<EnableIK FrameBegin="19" FrameEnd="31" Type="RHand" />
	</AnimationTrack>
</DriveCharacter>
