<_templates Include="trucks" />
<TruckAddon>
	<TruckData FuelCapacity="300" >
		<LimitedFluid
		  AxisX="(0; 1; 0)"
		  Center="(-0.567; 1.379; 0.3)"
		  LengthX="1.014"
		  RadiusY="0.312"
		  RadiusZ="0.312"
		  Type="Cylinder"
		/>			
		<LimitedFluid
		  AxisX="(0; 1; 0)"
		  Center="(-0.578; 1.379; -0.361)"
		  LengthX="1.014"
		  RadiusY="0.312"
		  RadiusZ="0.312"
		  Type="Cylinder"
		/>
		<LimitedFluid
		  AxisX="(0; 1; 0)"
		  Center="(-1.263; 1.379; -0.056)"
		  LengthX="1.014"
		  RadiusY="0.312"
		  RadiusZ="0.312"
		  Type="Cylinder"
		/>
	</TruckData>
	<PhysicsModel Mesh="trucks/bochki">
		<Body ImpactType="Truck" Mass="100" ModelFrame="Boneboch_cdt">
		<Constraint Type="Fixed" />
			<Body ImpactType="Truck" Mass="140" ModelFrame="Boneboch2_cdt">
				<Constraint
					AxisLocal="(0;0;1)"
					MinLimit="-0.01"
					MaxLimit="0.01"
					Type="Prismatic"
				>
					<Motor Damping="500" Spring="400" Type="Spring" />
				</Constraint>
			</Body>
			<Body ImpactType="Truck" Mass="140" ModelFrame="Boneboch1_cdt">
				<Constraint
					AxisLocal="(1;0;0)"
					MinLimit="-0.01"
					MaxLimit="0.01"
					Type="Prismatic"
				>
					<Motor Damping="1000" Spring="700" Type="Spring" />
				</Constraint>
			</Body>
			<Body ImpactType="Truck" Mass="140" ModelFrame="Boneboch3_cdt">
				<Constraint
					AxisLocal="(0.5;0;0.5)"
					MinLimit="0"
					MaxLimit="1"
					Type="Hinge"
				>
					<Motor Damping="5" Spring="500" Type="Spring" />
				</Constraint>
			</Body>
		</Body>
	</PhysicsModel>
	<GameData>
		<InstallSocket Type="Bochki" ParentFrame="Boneboch_cdt" />
	</GameData>
</TruckAddon>
