<_templates Include="trucks">
	<Wheel>
		<TrailerWheel
			HardpointOffsetY="-0.2"
			SuspensionMin="-0.3"
			Type="zil_front"
		/>
	</Wheel>
</_templates>
<Truck>
	<Wheels
		HardpointDefaultY="0.6"
		HardpointDefaultZ="0.929"
	>
		<Wheel
			_template="TrailerWheel"
			HardpointX="-10.049"
			SuspensionStrength="0.016"
			ParentFrame="BoneRear_cdt"
		/>
		<Wheel
			_template="TrailerWheel"
			HardpointX="-10.049"
			RightSide="true"
			SuspensionStrength="0.016"
			ParentFrame="BoneRear_cdt"
		/>
		<Wheel
			_template="TrailerWheel"
			HardpointX="-6.967"
			SuspensionStrength="0.026"
			ParentFrame="BoneFrontCart_cdt"
		/>
		<Wheel
			_template="TrailerWheel"
			HardpointX="-6.967"
			RightSide="true"
			SuspensionStrength="0.026"
			ParentFrame="BoneFrontCart_cdt"
		/>
	</Wheels>
	<TruckData>
		<OcclusionMap
			HalfSizeZ="1.71"
			MinX="-5.95"
			MaxX="-11.11"
			ParentFrame="BoneRear_cdt"
		/>
		<Constraint _template="TrailerRagdoll">
			<TwistMotor _inheritRemove="true" />
		</Constraint>
		<Camera Center="(-8.0; 0; 0)" ParentFrame="BoneRear_cdt" />
		<Axles>
			<Axle Frame="BoneAxle1" />
			<Axle Frame="BoneAxle2" />
		</Axles>
	</TruckData>
	<PoweredConstraints>
		<Group Id="блок">
			<Constraint TerminalFix="true" Name="telega" Position="0" />
		</Group>
	</PoweredConstraints>
	<PhysicsModel Mesh="trucks/trailer4972">
		<Body ImpactType="Truck" Mass="500" ModelFrame="BoneFront_cdt">
			<Body ImpactType="Truck" Mass="1600" ModelFrame="BoneRear_cdt">
				<Constraint
					AxisLocal="(1;0;0)"
					MinLimit="-15"
					MaxLimit="15"
					Type="Hinge"
				>
					<Motor Damping="32000" Spring="120000" Type="Spring" />
				</Constraint>
			</Body>
			<Body Mass="300" ModelFrame="BoneFrontCart_cdt">
				<Constraint
					AxisLocal="(0;1;0)"
					MinLimit="-50"
					MaxLimit="50"
					Name="telega"
					Type="Hinge"
				>
					<Motor Damping="8000" Spring="40000" Type="Spring" />
				</Constraint>
				<Body ForceBodyParams="true" Mass="300" ModelFrame="BoneHandle_cdt">
					<Constraint
						AxisLocal="(0;0;1)"
						MinLimit="-80"
						MaxLimit="80"
						Type="Hinge"
					/>
				</Body>
			</Body>
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<StopSignals>
			<Light
				Pos="(-11.0; -1.61; 0)"
				AttenEnd="2"
				Color="g(255; 0; 0) x 3"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="90"
				OuterCone="160"
			/>
			<Flare
				AspectRatio="0.75"
				Pos="(-11.27; 1.166; 0.742)"
				Size="0.3"
				Color="g(169; 0; 0) x 0.8"
				Dir="(-1;0;0)"
				DirAngle="90"
			/>
			<Flare
				AspectRatio="0.75"
				Pos="(-11.27; 1.166; -0.742)"
				Size="0.3"
				Color="g(169; 0; 0) x 0.8"
				Dir="(-1;0;0)"
				DirAngle="90"
			/>
		</StopSignals>
		<Ignition>
			<Light
				Pos="(-11.0; -1.61; 0)"
				AttenEnd="2"
				Color="g(255; 0; 0) x 3"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="90"
				OuterCone="160"
			/>
			<Flare
				AspectRatio="0.75"
				Pos="(-11.27; 1.166; 0.806)"
				Size="0.3"
				Color="g(169; 0; 0) x 0.8"
				Dir="(-1;0;0)"
				DirAngle="90"
			/>
			<Flare
				AspectRatio="0.75"
				Pos="(-11.27; 1.166; -0.806)"
				Size="0.3"
				Color="g(169; 0; 0) x 0.8"
				Dir="(-1;0;0)"
				DirAngle="90"
			/>
		</Ignition>
	</ModelAttachments>
	<GameData>
		<WinchSocket Pos="(-10.77; 0.88; 0.55)" ParentFrame="BoneRear_cdt" />
		<WinchSocket Pos="(-10.77; 0.88; -0.575)" ParentFrame="BoneRear_cdt" />
		<WinchSocket Pos="(-4.0; 0.95; 0)" ParentFrame="BoneHandle_cdt" />
		<LoadArea
			Min="(-6.234; 2.7; 1.2)"
			Max="(-11.137; 1.4; -1.2)"
			TrailerLoad="true"
			Type="ShortLogs"
			ParentFrame="BoneRear_cdt"
		/>
		<LoadArea
			Min="(-6.234; 2.7; 1.2)"
			Max="(-11.137; 1.4; -1.2)"
			TrailerLoad="true"
			Type="ShortLogs"
			ParentFrame="BoneFront_cdt"
		/>
		<InstallSocket Offset="(-4.04; 0.939; 0)" Type="KamazTrailerCart" ParentFrame="BoneHandle_cdt" />
		<AddonSockets>
			<Socket Names="LoadLogsShortTrailer" Offset="(0.0; 0.0; 0.0)" />
		</AddonSockets>
	</GameData>
</Truck>