<_templates Include="trucks" />
<TruckAddon IsChassisFullOcclusion="true">
	<PhysicsModel Mesh="trucks/carriage4972">
		<Body ImpactType="Truck" ImpactType="Truck" Mass="1200">
			<Constraint Type="Fixed" />
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<StopSignals>
			<Light
				Pos="(-4.04; -1.61; 0)"
				AttenEnd="2"
				Color="g(255; 0; 0) x 3"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="90"
				OuterCone="160"
			/>
			<Flare
				AspectRatio="0.75"
				Pos="(-4.141; 1.313; 0.726)"
				Size="0.3"
				Color="g(169; 0; 0) x 0.8"
				Dir="(-1;0;0)"
				DirAngle="90"
			/>
			<Flare
				AspectRatio="0.75"
				Pos="(-4.141; 1.313; -0.726)"
				Size="0.3"
				Color="g(169; 0; 0) x 0.8"
				Dir="(-1;0;0)"
				DirAngle="90"
			/>
		</StopSignals>
		<Ignition>
			<Light
				Pos="(-4.04; -1.61; 0)"
				AttenEnd="2"
				Color="g(255; 0; 0) x 3"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="90"
				OuterCone="160"
			/>
			<Flare
				AspectRatio="0.75"
				Pos="(-4.141; 1.313; 0.79)"
				Size="0.3"
				Color="g(169; 0; 0) x 0.8"
				Dir="(-1;0;0)"
				DirAngle="90"
			/>
			<Flare
				AspectRatio="0.75"
				Pos="(-4.141; 1.313; -0.79)"
				Size="0.3"
				Color="g(169; 0; 0) x 0.8"
				Dir="(-1;0;0)"
				DirAngle="90"
			/>
		</Ignition>
	</ModelAttachments>
	<GameData>
		<LoadArea Min="(-0.8; 1.41; -1.1)" Max="(-4.64; 2.82; 1.1)" Type="ShortLogs" />
		<InstallSocket Type="carriage4972" />
	</GameData>
</TruckAddon>