<_templates Include="trucks">
	<Wheel>
		<Wheel
			Type="koleso_pricep_krone"
			HardpointOffsetY="-0.1"
			SuspensionMin="-0.5"
			SuspensionStrength="0.015"
			Torque="default"
		/>
	</Wheel>
</_templates>
<Truck>
	<Wheels
		HardpointDefaultY="0.4"
		HardpointDefaultZ="1.1"
	>
		<Wheel _template="Wheel" HardpointX="-3.718" />
		<Wheel _template="Wheel" HardpointX="-3.718" RightSide="true" />
		<Wheel _template="Wheel" HardpointX="-5.064" />
		<Wheel _template="Wheel" HardpointX="-5.064" RightSide="true" />
		<Wheel _template="Wheel" HardpointX="-6.409" />
		<Wheel _template="Wheel" HardpointX="-6.409" RightSide="true" />	
	</Wheels>
	<TruckData RepairsCapacity="400" >
		<OcclusionMap HalfSizeZ="1.75" MinX="-7.84" MaxX="1.36" />
		<Constraint _template="TrailerRagdoll" />
		<Camera Center="(-6.0; 2; 0)" />
	</TruckData>
	<PoweredConstraints>
		<Group Id="foot_push">
			<Constraint Name="Foot" Position="-0.8" TerminalFix="true" />
		</Group>
	</PoweredConstraints>
	<Rotator RotationSpeed="0.8" ParentFrame="Bochka" />	
	<PhysicsModel Mesh="trucks/pricep_Mixer">
		<Body CenterOfMassOffset="(-2.0; -0.6; 0)" Mass="6000">
			<Body
				ForceBodyParams="true"
				Mass="200"
				ModelFrame="BoneOrora_cdt"
				NoFoliageCollisions="true"
			>
				<Constraint
					AxisLocal="(0;1;0)"
					MinLimit="-0.55"
					MaxLimit="0"
					Name="Foot"
					Type="Prismatic"
				>
					<Motor Force="16000" Type="Position" />
				</Constraint>
			</Body>
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<StopSignals>
			<Light _template="StopSignal" Pos="(-7.2; 0.5; 0)" />
			<Flare _template="StopSignal" Pos="(-7.2; 0.5; 1.13)" />
			<Flare _template="StopSignal" Pos="(-7.2; 0.5; -1.11)" />
		    <Flare _template="StopSignal" Pos="(-7.2; 0.5; 0.8)" />
			<Flare _template="StopSignal" Pos="(-7.2; 0.5; -0.8)" />
		</StopSignals>
	</ModelAttachments>
	<GameData GaragePoints="4">
		<WinchSocket Pos="(-7.2; 0.458; 0.3)" />
		<WinchSocket Pos="(-7.2; 0.458; -0.3)" />
		<WinchSocket Pos="(0.0; 0.955; 0)" />
		<InstallSocket Offset="(0; 1.0; 0.0)" Type="pricep" />
	</GameData>
</Truck>

