<TruckAddon>
    <TruckData RepairsCapacity="500" />
	<PhysicsModel Mesh="trucks/sk9uhe8">
		<Body ImpactType="Truck" Mass="40">
			<Constraint Type="Fixed" />
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<Ignition>			
			<Light
				Pos="(5.75; 0.6; 0.64)"
				ParentFrame="BoneCabinBase"
				AttenEnd="3"
				Color="g(253; 240; 226) x 6"
				Dir="(1.0; -0.2; 0)"
				InnerCone="20"
				OuterCone="150"
			/>
			<Light
				Pos="(5.75; 0.6; -0.64)"
				ParentFrame="BoneCabinBase"
				AttenEnd="3"
				Color="g(253; 240; 226) x 6"
				Dir="(1.0; -0.2; 0)"
				InnerCone="20"
				OuterCone="150"
			/>
			<Flare
				Pos="(5.637; 1.248; 0.43)"
				Color="g(253; 240; 226) x 6"
				Dir="(1.0; 0; 0)"
				DirAngle="90"
				Size="0.25"
				SizeAtDay="0.2"			
			/>
			<Flare
				Pos="(5.637; 1.248; -0.43)"
				Color="g(253; 240; 226) x 6"
				Dir="(1.0; 0; 0)"
				DirAngle="90"
				Size="0.25"
				SizeAtDay="0.2"
			/>
			<Flare
				Pos="(5.637; 1.248; 0.146)"
				Color="g(253; 240; 226) x 6"
				Dir="(1.0; 0; 0)"
				DirAngle="90"
				Size="0.25"
				SizeAtDay="0.2"
			/>
			<Flare
				Pos="(5.637; 1.248; -0.146)"
				Color="g(253; 240; 226) x 6"
				Dir="(1.0; 0; 0)"
				DirAngle="90"
				Size="0.25"
				SizeAtDay="0.2"
			/>			
		</Ignition>
	</ModelAttachments>
	<GameData>
		<InstallSocket Type="Bumper light L4" />
	</GameData>
	<TruckData/>
</TruckAddon>
