<_templates Include="trucks">
	<Wheel>
		<RearWheel
			Type="uaz_zad_Rear"
			HardpointOffsetY="-0.42"
			SuspensionMin="-0.18"
			SuspensionStrength="0.015"
		/>
	   <FrontWheel
			Type="uaz_zad_Rear"
			HardpointOffsetY="-0.42"
			SuspensionMin="-0.18"
			SuspensionStrength="0.015"
		/>
	</Wheel>
<Body>
		<Mudguard AngularDamping="1.0" Collisions="Internal" Mass="40">
			<Constraint
				AxisLocal="(0.0; 0.0; 1.0)"
				MinLimit="-40"
				MaxLimit="25"
				Type="Hinge"
			/>
		</Mudguard>
	</Body>
</_templates>
<Truck>
	<Wheels
		HardpointDefaultY="-0.05"
		HardpointDefaultZ="0.75"
	>
	<Wheel _template="RearWheel" HardpointX="-2.47" />
	<Wheel _template="FrontWheel" HardpointX="-2.47" RightSide="true" />
	</Wheels>
	<TruckData RepairsCapacity="150" FuelCapacity="1200">
		<Constraint _template="TrailerRagdoll" />
		<Camera Center="(-1.0; 0; 0)" />
		<Axles>
			<Axle Frame="BoneAxle1"/>
		</Axles>
			<LimitedFluid
			ParentFrame="BoneGlavnaya_cdt"
			Center="(-2.38; 0.68; 0)"
			LengthX="2.22"
			RadiusY="0.56"
			RadiusZ="0.56"
			Type="Cylinder"
	        />
	</TruckData>
	<PhysicsModel Mesh="trucks/pricep_bochka__452">
		<Body ImpactType="Truck" Mass="1200">
		
		    <Body _template="Mudguard" ModelFrame="BoneBriz1_cdt" />
			<Body _template="Mudguard" ModelFrame="BoneBriz2_cdt" />
		
		</Body>
	</PhysicsModel>
	<GameData>
		<WinchSocket Pos="(0.0; 0.02; 0.0)" />
		<WinchSocket Pos="(3.8; 0.0; -0.0)" />
		<InstallSocket Offset="(0; 0.0; 0.0)" Type="pricep_bochka__452" />
	</GameData>
	<FuelMass>
		<Body Mass="1500" />
	</FuelMass>
</Truck>
