<TruckAddon>
<GameData>
	<LoadArea Type="LongLogs" Min="(2.5; 1.0; -1.12)" Max="(-8.34; 4.4; 1.12)" />
		<LoadArea Type="ShortLogs" Min="(1.1; 1.0; -1.12)" Max="(-5.34; 3.0; 1.12)" />
		<LoadArea Type="MediumLogs" Min="(2.1; 1.0; -1.12)" Max="(-7.34; 4.5; 1.12)" />
		<InstallSocket Type="kamaz_kuzov1" />
	</GameData>
	<PhysicsModel Mesh="trucks/savok">
		<Body ImpactType="Truck" Mass="500">
			<Constraint Type="Fixed" />
			<Body
				CenterOfMassOffset="(0.0; 0.0; 0)"
				ImpactType="Truck"
				Mass="500"
				ModelFrame="BoneCuzov_cdt"
			>
				<Constraint
					AxisLocal="(0;0;1)"
					MinLimit="-0"
					MaxLimit="34"
					Name="kuzov"
					Type="Hinge"
				>
					<Motor Force="400000" Type="Position" />
				</Constraint>
			<Body
				CenterOfMassOffset="(0.0; 0.0; 0)"
				ImpactType="Truck"
				Mass="500"
				ModelFrame="BoneBort_cdt"
			>
				<Constraint
					AxisLocal="(0;0;1)"
					MinLimit="-50"
					MaxLimit="0"
					
					Type="Hinge"
				>
					<Motor Damping="500" Spring="0" Type="Spring" />
				</Constraint>
</Body>
</Body>
		</Body>
	</PhysicsModel>
	 <PoweredConstraints></PoweredConstraints>
	<ControlledConstraints>
		<Constraint Id="kuzov" Name="kuzov" />
		
	</ControlledConstraints>
	<AutomaticIK>
		<IKBone ModelFrame="arm4" ParentFrame="BoneRama_cdt">
			<IKJoint AxisLocal="(0; -0; 1)" Type="Hinge" />
			<IKBone
			ModelFrame="arm3"
			PanelFrame="arm4"
				AttachOffset="(0.0; 0.0; 0)"
				AttachToFrame="arm2"
				
			>
		    <IKJoint AxisLocal="(0;1;0)" Type="Slider" />
			<IKBone
			ModelFrame="arm2"
			PanelFrame="arm3"
				AttachOffset="(0.0; 0.0; 0)"
				AttachToFrame="arm1"
		     >
			 <IKJoint AxisLocal="(0;1;0)" Type="Slider" />
			<IKBone
			ModelFrame="arm1"
			PanelFrame="arm2"
				AttachOffset="(0.0; 0.0; 0)"
				AttachToFrame="BoneCuzov_cdt"
		     >
			  <IKJoint AxisLocal="(0;1;0)" Type="Slider" />
			</IKBone>
			</IKBone>
			</IKBone>
			</IKBone>
	</AutomaticIK>
</TruckAddon>
