<Truck>
	<Wheels
		HardpointDefaultY="0.5"
		HardpointDefaultZ="1.12"
	>
		<Wheel
			HardpointX="-7.164"
			HardpointOffsetY="-0.05"
			SuspensionMin="-0.4"
			SuspensionStrength="0.03"
                                    SuspensionDamping="0.2" 
			Torque="default"
			DefaultWheelType="tlu7j7ul"
		/>
		<Wheel
			HardpointX="-7.164"
			RightSide="true"
			HardpointOffsetY="-0.05"
			SuspensionMin="-0.4"
			SuspensionStrength="0.03"
                                    SuspensionDamping="0.2" 
			Torque="default"
			DefaultWheelType="tlu7j7ul"
		/>
	</Wheels>
	<TruckData FuelCapacity="160" RepairsCapacity="200">
		<OcclusionMap HalfSizeZ="1.50" MinX="-4.70" MaxX="-9.67" />
		<Constraint
			PlaneAxisLocal="(0; 0; 1.0)"
			PlaneMin="-90"
			PlaneMax="90"
			TwistAxisLocal="(1.0; 0; 0)"
			TwistMin="-30"
			TwistMax="30"
			Type="Ragdoll"
		>
			<TwistMotor Damping="60000" Spring="320000" Type="Spring" />
		</Constraint>
		<Camera Center="(-7.69; 0.4; 0)" RadiusMultiplier="0.9" />
		<Axles>
			<Axle Frame="BoneAxle0" SingleWheel="0" />
			<Axle Frame="BoneAxle1" SingleWheel="1" />
		</Axles>
	</TruckData>
	<PoweredConstraints>
		<Group Id="foot">
			<Constraint Name="Foot" Position="0.8" TerminalFix="true" />
		</Group>
	</PoweredConstraints>
	<PhysicsModel Mesh="trucks/tlu7j7uh">
		<Body
			CenterOfMassOffset="(-0.4; -0.9; 0)"
			ImpactType="Truck"
			Mass="2400"
		>
			<Body Mass="100" ModelFrame="BoneFoot_cdt" ForceBodyParams="true">
				<Constraint
					AxisLocal="(0;-1;0)"
					MinLimit="0.0"
					MaxLimit="0.8"
					Name="Foot"
					Type="Prismatic"
				>
					<Motor Force="120000" Type="Position" Spring="240000" />
				</Constraint>
			</Body>
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<StopSignals>
			<Light
				Pos="(-8.01; 1.140; 0.0)"
				AttenEnd="2.0"
				Color="(102; 1; 1) x 4"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="160"
			/>
			<Flare
				Pos="(-8.116; 1.07; 0.933)"
				Color="g(168; 42; 42) x 2"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="1.0"
				SizeAtDay="0.4"
			/>
			<Flare
				Pos="(-8.116; 1.07; -0.933)"
				Color="g(168; 42; 42) x 2"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="1.0"
				SizeAtDay="0.4"
			/>
		</StopSignals>
		<ReverseSignals>
			<Light
				Pos="(-8.116; 1.077; 0.853)"
				AttenEnd="2.0"
				Color="(102; 102; 102) x 16"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="160"
			/>
			<Light
				Pos="(-8.116; 1.077; -0.853)"
				AttenEnd="2.0"
				Color="(102; 102; 102) x 16"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="160"
			/>
			<Flare
				Pos="(-8.116; 1.077; 0.853)"
				Color="g(255; 255; 255) x 0.5"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="1.2"
				SizeAtDay="0.4"
			/>
			<Flare
				Pos="(-8.116; 1.077; -0.853)"
				Color="g(255; 255; 255) x 0.5"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="1.2"
				SizeAtDay="0.4"
			/>
			<Flare
				Dir="(-1; 0; 0)"
				Pos="(-8.116; 1.077; 0.853)"
				AspectRatio="4.0"
				Color="g(0; 0; 255) x 0.2"
				DirAngle="45"
				Size="1.4"
				SizeAtDay="0"
				Texture="sfx/flare_line__d_uncmp.tga"
			/>
			<Flare
				Dir="(-1; 0; 0)"
				Pos="(-8.116; 1.077; -0.853)"
				AspectRatio="4.0"
				Color="g(0; 0; 255) x 0.2"
				DirAngle="45"
				Size="1.4"
				SizeAtDay="0"
				Texture="sfx/flare_line__d_uncmp.tga"
			/>
		</ReverseSignals>
		<Ignition>
			<Flare
				Pos="(-8.116; 1.07; 0.933)"
				Dir="(-1;0;0)"
				Color="g(169; 0; 0)"
				DirAngle="90"
				Size="0.6"
			/>
			<Flare
				Pos="(-8.116; 1.07; -0.933)"
				Dir="(-1;0;0)"
				Color="g(169; 0; 0)"
				DirAngle="90"
				Size="0.6"
			/>
		</Ignition>
	</ModelAttachments>
	<GameData>
		<WinchSocket Pos="(-3.275; 1.077; 0.0)" />
		<WinchSocket Pos="(-8.224; 1.082; 0.0)" />
		<LoadArea
			Min="(-4.86; 1.376; -1.274)"
			Max="(-8.635; 2.663; 1.292)"
			TrailerLoad="true"
			Type="ShortLogs"
			ParentFrame="BoneBortPr_cdt"
		/>
		<InstallSocket Offset="(-2.876; 1.077; 0.0)" Type="T_priz" ParentFrame="BoneBortPr_cdt" />
		<AddonSockets>
			<Socket Names="Load_priz" Offset="(0; 0.02; 0.0)" ParentFrame="BoneBortPr_cdt" />
		</AddonSockets>
	</GameData>
</Truck>
