<TruckAddon>
	<PhysicsModel Mesh="trucks/d6rv10o7">
		<Body ImpactType="Truck" Mass="50">
			<Constraint Type="Fixed" />
		</Body>
	</PhysicsModel>
	<ModelAttachments>
		<Ignition>
			<Light Color="g(117; 212; 255) x 2.2" Pos="(4.338; 1.761; +0.504)" AttenEnd="4" Dir="(1; -0.5; 0)" InnerCone="120" OuterCone="180" />
			<Light Color="g(117; 212; 255) x 2.2" Pos="(4.338; 1.761; -0.504)" AttenEnd="4" Dir="(1; -0.5; 0)" InnerCone="120" OuterCone="180" />
			<Flare AspectRatio="1.4" Color="g(245; 235; 220) x 0.6" ColorMultAtDay="0.6" Dir="(1; 0; 0)" DirAngle="90" Pos="(4.027; 1.764; +0.503)" Reflections="true" Size="0.5" SizeMultAtDay="0.5" />
			<Flare AspectRatio="1.4" Color="g(245; 235; 220) x 0.6" ColorMultAtDay="0.6" Dir="(1; 0; 0)" DirAngle="90" Pos="(4.026; 1.762; +0.179)" Reflections="true" Size="0.5" SizeMultAtDay="0.5" />
			<Flare AspectRatio="1.4" Color="g(245; 235; 220) x 0.6" ColorMultAtDay="0.6" Dir="(1; 0; 0)" DirAngle="90" Pos="(4.027; 1.764; -0.503)" Reflections="true" Size="0.5" SizeMultAtDay="0.5" />
			<Flare AspectRatio="1.4" Color="g(245; 235; 220) x 0.6" ColorMultAtDay="0.6" Dir="(1; 0; 0)" DirAngle="90" Pos="(4.026; 1.762; -0.179)" Reflections="true" Size="0.5" SizeMultAtDay="0.5" />
		</Ignition>
	</ModelAttachments>
	<GameData>
		<InstallSocket Type="Bumper" />
	</GameData>
</TruckAddon>
