<TruckAddon IsChassisFullOcclusion="true">
	<TruckData FuelCapacity="500" RepairsCapacity="300">
		<LimitedFluid
			AxisX="(0; 1; 0)"
			Center="(-1.851; 1.647; -0.636)"
			LengthX="1.056"
			RadiusY="0.362"
			RadiusZ="0.362"
			Type="Cylinder"
		/>
		<LimitedFluid
			AxisX="(0; 1; 0)"
			Center="(-1.943; 1.647; 0.437)"
			LengthX="1.056"
			RadiusY="0.362"
			RadiusZ="0.362"
			Type="Cylinder"
		/>
		<LimitedFluid
			AxisX="(0; 1; 0)"
			Center="(-1.196; 1.647; -0.006)"
			LengthX="1.056"
			RadiusY="0.362"
			RadiusZ="0.362"
			Type="Cylinder"
		/>
	</TruckData>
	<PhysicsModel Mesh="trucks/66_utility">
		<Body
			CenterOfMassOffset="(0; -0.5; 0)"
			ImpactType="Truck"
			Mass="1200"
			ModelFrame="RootBone_cdt"
		>
			<Constraint Type="Fixed" />
			<Body Collisions="None" Mass="10" ModelFrame="CurtainBone_cdt">
				<Constraint
					AxisLocal="(0; 1; 0)"
					MinLimit="-0.0"
					MaxLimit="0.3"
					Type="Prismatic"
				>
					<Motor Damping="50" Spring="1000" Type="Spring" />
				</Constraint>
			</Body>
			<Body ImpactType="Truck" Mass="400" ModelFrame="BoneA_cdt">
				<Constraint
					AxisLocal="(0; 0; 1)"
					MinLimit="-0.25"
					MaxLimit="0.25"
					Type="Prismatic"
				>
					<Motor Damping="4000" Spring="24000" Type="Spring" />
				</Constraint>
			</Body>
			<Body ImpactType="Truck" Mass="400" ModelFrame="BoneB_cdt">
				<Constraint
					AxisLocal="(0; 0; 1)"
					MinLimit="-0.25"
					MaxLimit="0.25"
					Type="Prismatic"
				>
					<Motor Damping="4000" Spring="24000" Type="Spring" />
				</Constraint>
			</Body>
		</Body>
	</PhysicsModel>
	<GameData GaragePoints="1">
		<InstallSocket Type="Certa66" />
	</GameData>
	<FuelMass>
		<Body Mass="2000" />
	</FuelMass>
</TruckAddon>
